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Hello players and GMs alike!
Short journal for now. I have Pathfinder, and have read it fairly thoroughly.
The final verdict? Not yet. Not until it's properly playtested. But for now, I can safely say that if you're a huge fan of 3.5 and want to try something fresh without losing all your rules, supplements, campaigns, sweat, tears etc... definitely check it out.
For now, let's just say it's everything you already know and love- 3.5 through and through, but with a twist. The rules have been fine tuned and polished to a shine. Classes have been rewritten to maximize usefulness without destroyed (or even denting) the core design of the class. Races have better perks, and monsters seem to have the potential to run a bit smoother due to the rule rewrites.
A quick and very good example. Remember how much of a pain some of the combat tactics can be? Grappling, tripping, disarming, sundering, and bull rushing all have similar rules that tend to involve more than a couple rolls, if not glances in the PHB. Almost everything now works off of a separate system similar to attack vs AC: Combat Maneuver Bonus (CMB) and Combat Maneuver Defense (CMD). By utilizing this very efficient system (and the appropriate feats,) the exact same goal can be accomplished in Pathfinder as in 3.5 with significantly less headache, while still being fair and balanced.
Potentially a more in depth review on the horizon!
Either check out the core rulebooks (only two of them, the Core Rulebook and Bestiary) at your local hobby retail shop, or check them out here on the internets: [link]
You can actually purchase the books for a small amount in .pdf form there as well.
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In other news, tinanewtonart
If you're a tweeting kind of fellow or just want to jump in on a potentially awesome game, check it out! [link]
It bears a name that gives me a warm, fuzzy feeling! If you're thinking about joining, either drop her a note at her account or reach her there on Twitter.
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Oh, and 1d20 may turn into one of those newfangled group-things in the near future. Or not! We shall see!
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That's it for now kids! Now find some time in your hectic lives to sit down, relax and play a game. Feels good to roll that d20!
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Any 1d20 related news you'd like to share? Ideas or suggestions about how to improve the site? Don't be shy; let us know! Feel free to send 1d20 a note if you have something for us!
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We'll post anything and everything d20, so please, feel free to send deviations our way! Don't be shy!
Please refer to the FAQ on how to send art or if you'd like to join!
Keep the dice rolling, everyone!











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:iconplzplz:
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Founder and DM of #Dndeviants
The wanderer shakes their head and raises a hand to the wall. When they touch it, the stone burns black. Upon the wall the wanderer traces a map, for all those who would still seek such company to follow.
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:iconplzplz:
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Founder and DM of #Dndeviants
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OcxNotOc Supporter
I'm Onion Knight in dA's Dissidia Crew
I'm Ceodore in dA's Final Fantasy IV Crew
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Your unique just like everyone else
[link]
[link]
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♆ "When you first saw the seven candles you knew. You knew - but any Sidhe would have known in the magic of the reflections pulsing across the ceiling of the Elder's chamber,"♆
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"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
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If you've ever rolled a 20, then please join!! [link]
Oh another thing, can Sirines be playable, or are they too, monsters?
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